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Digital Tutors - Creative Development: Texturing a Realistic Human in Maya 2012 and ZBrush 4R2

1-02-2013, 15:12eBooks

Digital Tutors - Creative Development: Texturing a Realistic Human in Maya 2012 and ZBrush 4R2
Digital Tutors - Creative Development: Texturing a Realistic Human in Maya 2012 and ZBrush 4R2
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.54 GB
Genre: eLearning

In this tutorial we will be learning about the steps and processes involved in creating a realistic character portrait. Throughout the course we will be learning advanced techniques and workflows behind creating photorealistic skin textures and shaders. We will talk about sculpting the model and what to look for when developing your character's appearance, as well as setting up lights and cameras for our final composition.
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Digital-Tutors - Creative Development: Texturing A Realistic Human In Maya 2012 And ZBrush 4R2

1-02-2013, 17:47eBooks

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Digital-Tutors - Creative Development: Texturing A Realistic Human In Maya 2012 And ZBrush 4R2
English | .flv | h264 1042 kbps | 1280 x 720 15fps | aac 44,1kHz stereo | 1h 52mn | 1.54 Gb (With Project Files)
Release Date: August 1, 2012 | Author: Cory Cosper | Required Software: Maya 2012, ZBrush 4R2, Photoshop CS3
Genre: eLearning

In this tutorial we will be learning about the steps and processes involved in creating a realistic character portrait. Throughout the course we will be learning advanced techniques and workflows behind creating photorealistic skin textures and shaders. We will talk about sculpting the model and what to look for when developing your character's appearance, as well as setting up lights and cameras for our final composition.
  • »

Digital-Tutors - Creative Development: Texturing A Realistic Human In Maya 2012 And ZBrush 4R2

1-02-2013, 15:10eBooks

http://i54.fastpic.ru/big/2012/1218/21/7f833507aab67105a91cc2604a9b4b21.jpg

Digital-Tutors - Creative Development: Texturing A Realistic Human In Maya 2012 And ZBrush 4R2
English | .flv | h264 1042 kbps | 1280 x 720 15fps | aac 44,1kHz stereo | 1h 52mn | 1.54 Gb (With Project Files)
Release Date: August 1, 2012 | Author: Cory Cosper | Required Software: Maya 2012, ZBrush 4R2, Photoshop CS3
Genre: eLearning

In this tutorial we will be learning about the steps and processes involved in creating a realistic character portrait. Throughout the course we will be learning advanced techniques and workflows behind creating photorealistic skin textures and shaders. We will talk about sculpting the model and what to look for when developing your character's appearance, as well as setting up lights and cameras for our final composition.
  • »

Digital-Tutors - Creative Development: Texturing A Realistic Human In Maya 2012 And ZBrush 4R2

1-02-2013, 15:16eBooks

http://i54.fastpic.ru/big/2012/1218/bb/657e339e2ca871dd230689b049f743bb.jpg

Digital-Tutors - Creative Development: Texturing A Realistic Human In Maya 2012 And ZBrush 4R2
English | .flv | h264 1042 kbps | 1280 x 720 15fps | aac 44,1kHz stereo | 1h 52mn | 1.54 Gb (With Project Files)
Release Date: August 1, 2012 | Author: Cory Cosper | Required Software: Maya 2012, ZBrush 4R2, Photoshop CS3
Genre: eLearning

In this tutorial we will be learning about the steps and processes involved in creating a realistic character portrait. Throughout the course we will be learning advanced techniques and workflows behind creating photorealistic skin textures and shaders. We will talk about sculpting the model and what to look for when developing your character's appearance, as well as setting up lights and cameras for our final composition.
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Digital Tutors - Advanced Character Rigging in Maya 2013

1-02-2013, 20:27eBooks

Digital Tutors - Advanced Character Rigging in Maya 2013
Digital Tutors - Advanced Character Rigging in Maya 2013
English | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 3.80 GB
Genre: eLearning


In this series of Maya tutorials we will learn advanced character rigging techniques in Maya. We'll start by creating a modular rig we can insert into our skeletons for flexibility and speed. We'll learn how to create and utilize custom tools to work smarter. We'll learn how to create IK FK systems, and learn how to enhance these systems to produce more exaggerated results. We'll even explore ways we can create non-flipping twist rigs that do a great job at holding volume.
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How to Cheat in Maya 2012: Tools and Techniques for Character Animation

1-02-2013, 22:09eBooks

How to Cheat in Maya 2012: Tools and Techniques for Character Animation

How to Cheat in Maya 2012: Tools and Techniques for Character Animation
English | 2011 | ISBN: 0240816986 | 320 pages | PDF | 45 MB

The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator’s workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in.[u][/u]
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Digital Tutors - Advanced Character Rigging in Maya 2013

1-02-2013, 20:40eBooks

http://i54.fastpic.ru/big/2013/0104/72/f3b44053a346a755c48ba545b4912b72.jpg
Digital Tutors - Advanced Character Rigging in Maya 2013
English | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 3.80 GB
Genre: eLearning

In this series of Maya tutorials we will learn advanced character rigging techniques in Maya. We'll start by creating a modular rig we can insert into our skeletons for flexibility and speed. We'll learn how to create and utilize custom tools to work smarter. We'll learn how to create IK FK systems, and learn how to enhance these systems to produce more exaggerated results. We'll even explore ways we can create non-flipping twist rigs that do a great job at holding volume.
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Digital-Tutors - Advanced Character Rigging in Maya

1-02-2013, 20:37eBooks

http://i52.fastpic.ru/big/2013/0104/5c/e85af5dc6e551a44c0e6852f7fa36a5c.jpg

Digital-Tutors - Advanced Character Rigging in Maya
Advanced | 9h 20m | 3.26 GB | Project Files 52 MB | Required Software: Autodesk Maya 2013
Genre: eLearning

In this series of Maya tutorials we will learn advanced character rigging techniques in Maya. We'll start by creating a modular rig we can insert into our skeletons for flexibility and speed. We'll learn how to create and utilize custom tools to work smarter. We'll learn how to create IK FK systems, and learn how to enhance these systems to produce more exaggerated results. We'll even explore ways we can create non-flipping twist rigs that do a great job at holding volume.
By the end of this tutorial, you'll have a solid grasp of rigging characters and be able to use the techniques on your own characters.
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Lynda.com - Maya 2011: Modeling a Character

1-02-2013, 14:16eBooks

http://i51.fastpic.ru/big/2012/1214/de/b343eb4a57c9c0c1b7fc00721a39fade.jpg
Lynda.com - Maya 2011: Modeling a Character
English | MOV | AVC 960x540 15fps ~ 200 Kbps | AAC 48kHz 2ch ~ 100 Kbps | Duration: 3:00h | 599 MB
Genre: Training, eLearning


In Maya 2011: Modeling a Character, join author Ryan Kittleson for a thorough demonstration on how to create a professional, realistic 3D character from scratch in Maya 2011. The course illustrates how key concepts and tools such as Soft Select and polygon extrusions apply to character modeling, and provides a simple step-by-step approach to building character anatomy, including the torso, limbs, hands, face, and hair. Also included are tutorials on modeling clothing and shoes, and refining character features to reach the final product. Exercise files accompany the course.
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Digital Tutors - Creating Game Characters with Maya 2011 and ZBrush 4

1-02-2013, 17:31eBooks

http://i54.fastpic.ru/big/2012/1224/15/fecabd039e72ac798e6cae8275333415.jpg
Digital Tutors - Creating Game Characters with Maya 2011 and ZBrush 4
English | VP6F 782x646 | MP3 96 kbps | 2.02 GB
Genre: eLearning

In this course we will use Maya to create a game-type, low-resolution character from a highly detailed ZBrush model.
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