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Archinteriors 01 for Maya

2-02-2013, 20:57Graphics

Archinteriors 01 for Maya
Archinteriors 01 for Maya
mb | 3d models | 219 MB


Ten interiors scenes, ready to render in Vray for Maya only.
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Digital Tutors - Introduction to Maya 2013

1-02-2013, 15:24eBooks

Digital Tutors - Introduction to Maya 2013
Digital Tutors - Introduction to Maya 2013
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 5.81 GB
Genre: eLearning

In this Maya 2013 tutorial we will help you develop a strong understanding of Maya's core features, as we take you through every single step of creating a short project in Maya. We will start by discussing the foundational skills and vocabulary that will be essential as you begin your Maya learning.
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3DMotive : The Complete Maya Beginners Course v1-5

15-07-2013, 14:00eBooks

3DMotive : The Complete Maya Beginners Course v1-5
3DMotive - The Complete Maya Beginners Course.v1-5
English | AVC 1280×720 15 fps | AAC 125 Kbps 44.1 KHz | 5.39 GB
Genre : eLearning | Project Files


In this complete Beginner’s Course, we cover the very basics of getting you started using Maya to understand all the tools you need to know, to hit the ground running with 3d modeling for game assets!
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Sikorsky Helicopters for Maya

2-02-2013, 20:47Graphics

Sikorsky Helicopters for Maya
Sikorsky Helicopters for Maya
MA | HDR | 3D models | 95 MB


5 low-poly helicopter models for Maya. Perfect for adding a helicopter to a background or stock footage. Not meant for close-up "hero" shots. Will work with older versions of Maya by editing the .MA file in a text editor.
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Digital-Tutors - Creative Development: Realistic Fire and Sparks in Maya

1-02-2013, 14:07eBooks

http://i.imm.io/OW2o.jpeg

Digital-Tutors - Creative Development: Realistic Fire and Sparks in Maya
Advanced | 1h 41m | 1.46 GB | Project Files 344 MB | Required Software: Maya 2012, Adobe After Effects CS5
Genre: eLearning

Throughout this Maya tutorial we will explore the technique of creating realistic sparks and fluid flames using Maya classic particles and Maya 2D fluids. We will also examine useful references and videos to study the behavior and shading in our simulations.
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Digital Tutors - Creating Cartoon Characters In Maya 2013

1-02-2013, 13:21eBooks

http://i51.fastpic.ru/big/2012/1209/97/7345d2a3b82c01a96f94c454b6d4e397.jpg

Digital Tutors - Creating Cartoon Characters In Maya 2013
Intermediate | 4h 34m | 3.00 GB | Project Files 10 MB | Required Software: Maya 2013
Genre: eLearning

In this series of Maya tutorials, we will go step-by-step through the process of building and texturing a child character in a cartoony style. Cartoony, stylized characters are prevalent in the world of TV and film CG, as well as video games. These types of characters are a lot of fun to build, but they do present their own set of challenges.
We'll jump right into the training by talking about creating work that matches our reference images. We'll use a variety of polygon methods as well as some NURBS techniques to build up our adolescent football star from the ground up. In addition, we'll talk about creating topology that will lend itself well to deformation during animation.
In the end, you'll have a finished cartoon character ready for rigging and animation. And you'll have the knowledge you need to begin creating your very own character designs.
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Digital Tutors - Creating Cartoon Characters In Maya 2013

1-02-2013, 13:22eBooks

http://i50.fastpic.ru/big/2012/1208/35/e9f395a08ed39a272d82f678532a1435.jpg

Digital Tutors - Creating Cartoon Characters In Maya 2013
Intermediate | 4h 34m | 3.00 GB | Project Files 10 MB | Required Software: Maya 2013
Genre: eLearning

In this series of Maya tutorials, we will go step-by-step through the process of building and texturing a child character in a cartoony style. Cartoony, stylized characters are prevalent in the world of TV and film CG, as well as video games. These types of characters are a lot of fun to build, but they do present their own set of challenges.
We'll jump right into the training by talking about creating work that matches our reference images. We'll use a variety of polygon methods as well as some NURBS techniques to build up our adolescent football star from the ground up. In addition, we'll talk about creating topology that will lend itself well to deformation during animation.
In the end, you'll have a finished cartoon character ready for rigging and animation. And you'll have the knowledge you need to begin creating your very own character designs.
  • »

Digital-Tutors - Creative Development: Realistic Fire and Sparks in Maya

1-02-2013, 13:21eBooks

http://i53.fastpic.ru/big/2012/1209/39/86214682da715783d87de7baeb410539.jpg

Digital-Tutors - Creative Development: Realistic Fire and Sparks in Maya
Advanced | 1h 41m | 1.46 GB | Project Files 344 MB | Required Software: Maya 2012, Adobe After Effects CS5
Genre: eLearning

Throughout this Maya tutorial we will explore the technique of creating realistic sparks and fluid flames using Maya classic particles and Maya 2D fluids. We will also examine useful references and videos to study the behavior and shading in our simulations.
  • »

Design3.com - Maya Pack

1-02-2013, 14:13eBooks

Design3.com - Maya Pack
Design3.com - Maya Pack
English | Video Tutorials + Project files | AVC1 1440x900 | AAC 128 Kbps | 7.44 GB
Genre: eLearning

Autodesk? Maya? 3D animation software delivers a comprehensive creative feature set with tools for animation, modeling, simulation, rendering, matchmoving, and compositing on a highly extensible production platform. For visual effects, game development, post production, or other 3D animation projects, Maya offers toolsets to help meet demanding production requirements. Maya 2013 adds tools that help facilitate parallel workflows and complexity handling; powerful new creative toolsets; and productivity enhancements to help you create higher quality content quickly.
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Digital Tutors - Creative Development: Creating A Sci-Fi Hero In Maya 2013 And Silo 2.2

1-02-2013, 14:07eBooks

http://i.imm.io/OW29.jpeg

Digital Tutors - Creative Development: Creating A Sci-Fi Hero In Maya 2013 And Silo 2.2
Advanced | 6h 38m | 4.32 GB | Project Files 170 MB | Required Software: Maya 2013, Silo 2.2, Photoshop CS6
Genre: eLearning

Throughout this tutorial we will see how to build, UV, texture, pose, light, and render the Sci-Fi Hero. We are going to cover all bases as we create this Sci-Fi Hero character.
Rather than focusing on a few key areas we will be looking in detail at each aspect of his construction, going right from the first polygon to the final pixel. We will begin with primitives which will form the foundations of the character before we use subdivision surfaces to flesh out the rest of his body and armor. With the model ready we will then apply a full set of UVs as well as look into adding detailed textures.
On top of this we will also briefly explore adding a rig to the character so we can pose him before we then light the scene, setup our shaders, make our final adjustments and output our render passes.
Finally we will mix everything together in Photoshop and add a bit of magic to give us our final render.
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